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GUIDES ON RULES INTERPRETATIONS
INTRODUCTION
The
over-riding principle governing the Rules of Squash and their
interpretation is to allow a fair result to each match. This
requires that the Referee implement the rules fairly for both
players throughout the match.
The
Guidelines should be read in conjunction with the Rules and have
been approved by the World Squash Federation.
G1. CHANGE
OF EQUIPMENT
In order to
prevent one player from gaining an unfair rest interval through
a change of equipment, the Referee, before allowing a player to
leave the court to make the change, shall be satisfied that
there has indeed been a material deterioration of the equipment.
The
preference for another racket, or a different pair of shoes
where no physical deterioration is evident, is not sufficient
reason for the player to change that equipment. The player may
leave the court to effect the change as quickly as possible and
must do so within 90 seconds.
If a
player's glasses break or a player loses a contact lens, that
player is permitted 90 seconds, after which the player must
resume play.
If a player
is unable to resume play because of lack of alternative
equipment, the Referee shall award the match to the opponent.
G2.
TIME-WASTING
Time-wasting is an attempt by one player to gain an unfair
advantage over the opponent. Prolonged discussion with the
Referee and slow preparation to serve or receive service are
examples. The Referee shall apply Rule 17
when this occurs.
While
excessive ball-bouncing prior to service is time-wasting, it
does not constitute serving the hand out.
Players
should be aware that during the 90 second intervals, the
Referee's call of "Fifteen seconds" is advice for them to return
to court. A player who is not ready to resume play on the call
of "Time" is gaining an unfair advantage and the Referee shall
apply Rule 17.
G3.
FALLEN OBJECT
Rule 7.7
makes it clear that, if any object falls (or is thrown) to the
floor of the court, play must cease. Since an injury may occur
if a player treads on any object of significant size or texture,
the Referee or Marker shall halt play with the word "Stop", or
the player(s) may stop and appeal. If the fallen object is
unnoticed by players and Officials until the end of the rally
and the Referee judges there has been no effect on the outcome
of the rally, the result of the rally shall stand (Rule
7.7.6).
Players are
responsible for retaining their equipment. As a general rule, a
player who drops or throws a piece of equipment will lose a
stroke. Exceptions are equipment falling as a result of a
collision when the Referee may allow a let or award a stroke
depending on whether the player has hit a winning return. If the
collision results in an appeal for interference,
Rule 12
will take precedence.
If a player
drops a racket without colliding with the opponent, the Referee
shall allow the rally to continue under most circumstances. It
is considered that the player is already at a significant
disadvantage, as the player must pick up the racket to remain in
the rally.
The Referee
shall deal with a player’s deliberate dropping or throwing of an
object to the floor of the court under Rule 17.
G4.
PLAYER HIT BY THE BALL INCLUDING TURNING AND FURTHER ATTEMPT
If the ball
hits the non-striker the Referee shall make a decision in all
cases and the Marker's call is not required until after the
Referee has made this decision.
If the
ball, coming from the front wall, hits the non-striker without
interference occurring, the non-striker loses a stroke unless
further attempt applies (Rule
10). The definition of "Attempt" makes it clear that even a
fake swing of the racket or feint at the ball is an attempt, but
racket preparation comprising only backswing with no racket
movement towards the ball is not an attempt.
Rules 9 and
10
cover the various situations in which the ball going to the
front wall hits the non-striker.
If the ball
hits the striker (without interference) the striker loses the
rally and the Marker shall call "Not up", because the striker
has not struck the ball correctly. The Referee need not
make a decision unless the Marker fails to make a call.
When the
ball strikes either player and interference occurred, the
Referee shall apply Rule 12.
In deciding
to play the ball on turning, a player must ensure that the
return will not hit the opponent. If the player does hit the
opponent with the ball after turning, the Referee shall award a
stroke to the opponent, unless the opponent made a deliberate
movement to prevent a good return reaching the front wall, in
which case the Referee shall award a stroke to the striker.
G5.
INTERFERENCE ON TURNING OR A FURTHER ATTEMPT
When a
player turns or makes a further attempt to play the ball, the
opponent still has an obligation to make every effort to provide
the player with freedom to sight the ball and to get to and play
the ball as provided for in Rule 12.
However, the act of turning or of recovering for a further
attempt is often so quick that the opponent does not have a
reasonable opportunity to clear before the interference occurs.
In such cases, the Referee shall allow a let. Conversely, if the
opponent had ample time to clear but made no effort to do so, or
deliberately moved thereby creating the interference, the
Referee shall award a stroke to the player.
When a
player shapes to play the ball on one side and then brings the
racket across the body to take the ball on the other side, it is
neither turning nor making a further attempt and, if
interference occurs, Rule 12
applies. This position frequently occurs after the ball has hit
the side wall and the front wall simultaneously and then
rebounds into the middle of the court.
G6.
MAKING EVERY EFFORT AND MINIMAL INTERFERENCE
The
opponent must make every effort to clear the ball after playing
a return. The opponent’s route should allow the player
unobstructed direct access to the ball, provided the player has
not moved in to play the ball so quickly as to block the
opponent’s exit. In the latter case the Referee shall allow a
let, unless the player could not have made a good return, in
which case the Referee shall not allow a let.
However, it
is equally important for the player to make every effort to get
to and play the ball. If the player does not make every effort
to get to and play the ball, that is a significant factor in the
Referee's assessment of whether or not that player could have
reached the ball and made a good return.
The Referee
shall decide the degree of effort that the player should make to
demonstrate "making every effort". This does not give the player
the right to abuse the opponent physically and the Referee shall
penalise significant or deliberate physical contact under
Rule 12
or Rule
17.
When a
player appeals for a let, having encountered some interference,
the Referee, when deciding that the interference had no effect
on that player’s sighting of the ball and freedom to get to and
play the ball, shall not allow a let. This is minimal
interference and includes situations in which: the opponent
crossed the flight of the ball very early in its trajectory from
the front wall but still allowed the player time to sight the
ball; the player brushed past the opponent on the way to the
ball without affecting the player’s direct access; and the
racket swing brushed the opponent, the opponent’s clothing or
racket without affecting the racket’s swing.
However,
when interference has occurred, the Referee shall not refuse a
let in situations in which the player was clearly making every
effort (albeit short of physical contact with the opponent) to
get to and play the ball and had demonstrated to the Referee the
ability to reach the ball.
G7.
INTERFERENCE WITH THE STRIKER’S SWING AND REASONABLE FEAR OF
HITTING THE OPPONENT
Rule 12.2.3
allows the striker "freedom to hit the ball with a reasonable
swing". If the striker stops play because of the opponent not
granting this freedom and appeals, the Referee shall consider
following options:
If the
opponent is too close and has prevented the striker’s
reasonable swing and is hit or would have been hit with the
racket, the Referee shall award a stroke to the striker
If the
striker stops play as a result of slight racket contact with
the opponent, who is making every effort to clear, the Referee
shall allow a let. This is different from the minimal
interference described in G6. The amount of contact must be sufficient to affect the
player’s swing, but insufficient to prevent it.
If the
striker stops play for fear of hitting the opponent and the
opponent, though close to, does not prevent the striker’s
reasonable swing, the Referee shall allow a let under
rule
13.1.2 - reasonable fear of injury. As long as the
opponent does not prevent a reasonable swing, a let is the
appropriate decision.
If the
striker stops play for fear of hitting the opponent and the
opponent is well clear of the reasonable swing, the Referee
shall not allow a let, as the striker has judged the
opponent’s position incorrectly.
G8. METHOD
OF APPEAL
The correct
method of appeal when interference or Rule 13
instances have occurred is to say "Let please" and for other
occurrences under Rule 11
is to say "Appeal please".
Players
sometimes use other forms of appeal including a raised hand or
racket, especially when communication between players and
Referee is difficult. A Referee accepting any form of appeal
other than the standard "Let please" or "Appeal please" must be
satisfied that the player is actually making an appeal.
G9.
TIMING OF APPEALS
The timing
of an appeal on interference is important.
In the
case of an appeal concerning fair view and freedom to hit the
ball directly to the front wall (commonly known as "crossing
the flight"), the Referee shall consider the situation at the
time the player could have hit the ball.
In the
case of interference on backswing, the appeal must be
immediate and before the player makes any attempt to play the
ball. Any attempt to hit the ball after backswing interference
has occurred indicates that the striker has accepted the
interference and thus forfeits the right of appeal.
If there
is interference in the act of playing the ball, which includes
a reasonable backswing, hit and reasonable follow-through, an
appeal is justified. The Referee shall consider whether the
opponent was crowding and not allowing freedom to play
the ball in deciding whether to allow a let or to award a
stroke.
If a player
appeals for not being ready to receive service, the Referee
shall allow a let, unless deciding the player delayed play
unnecessarily. In the latter case the Referee could apply
Rule 17.
G10.
EARLY APPEAL
If a player
makes an appeal for interference before the result of the
opponent’s return is known, this is regarded as an early appeal.
If a player makes an early appeal and the opponent’s return
subsequently goes down or out, the Referee shall allow
the result of the rally to stand, the player winning the rally.
When the
opponent appeals for a let for interference before the player
has completed a reasonable follow through, this is also regarded
as an early appeal. In this case the opponent has no right of
appeal and the Referee shall not award a let.
G11.
CREATED INTERFERENCE
At all
times an opponent must allow the player unobstructed direct
access to play the ball.
However,
sometimes the situation arises in which the opponent has caused
no interference (i.e. the opponent has clearly provided the
required direct access) but the player takes an indirect route
to the ball which takes the player towards, or very close to,
the opponent's position. The player then appeals for a let
because of being "obstructed" in access to the ball.
If there is
no genuine reason for this indirect route, the player has
created the interference where none otherwise existed and, if
the player appeals, the Referee shall not allow a let. Whether
the player could make a good return is not a consideration - in
order to remain in the rally the player must get to and play the
ball.
This is
different from two situations in which a player, in attempting
to recover from a position of disadvantage, does not have direct
access to the ball. In the first situation the player is
"wrong-footed" and anticipates the opponent hitting the ball one
way, starts moving that way, but having guessed wrongly, changes
direction to find the opponent in the way. In this situation the
Referee shall allow the player a let on appeal if the recovery
is sufficient to demonstrate the player would have made a good
return. In fact, if the opponent prevents the incoming player
from playing a winning return, the Referee shall award a stroke
to that player.
Secondly,
if a player plays a poor return that gives the opponent a
position of advantage, the Referee shall allow the player a let
only if, in taking the direct line to the ball for the next
return, the Referee determines that, but for the interference,
that player would have been able to get to and play the ball.
G12.
SIGNIFICANT OR DELIBERATE PHYSICAL CONTACT
Significant
or deliberate physical contact is both detrimental to the game
and potentially dangerous. In blatant cases the Referee shall
stop the rally and award the appropriate penalty. Where the
player "pushes off" the opponent and this has no significant
effect on the opponent, the Referee shall allow the rally to
continue and give a warning to that player at the end of the
rally. Where there is a significant effect, the Referee shall
stop play and apply Rule 17.
G13. BROKEN
BALL
When the
receiver, without attempting to return the service, appeals that
the ball is broken, the Referee will normally allow a let for
that rally. However, if the Referee considers that the ball
broke in the previous rally, the Referee shall allow a let for
the previous rally. This also applies if the service is not
good.
G14.
BLEEDING, ILLNESS, DISABILITY or INJURY
1. If a
player has visible bleeding, the Referee shall require the
player to leave the court immediately. The Referee shall not
permit play to resume while the bleeding is visible. The Referee
shall permit recovery time for bleeding according to
Rule 16.1.
A player, unable to stop bleeding within the total time the
Referee permits, shall either concede one game to gain a further
90 seconds and then continue play without bleeding, or concede
the match.
If a
player's clothing has become blood-stained as a result of the
injury, the player shall change that clothing before resuming
play.
If the
bleeding recurs after recovery time has been allowed, the
Referee shall allow no further recovery time, except that the
player may concede the game in progress and use the interval
between games to recover.
2. A player
suffering illness or disability on court has the option, except
where blood is visible, of completing the game in progress or of
conceding that game or the match.
A player
who does not wish to concede the match, but who requires
recovery time or who needs to leave the court, shall concede
the game. After informing the Referee, the player shall take
the 90 second interval between games for recovery, then be
ready to play; or concede the match. The player may concede
only one game.
If a
player vomits or otherwise makes the court unplayable, the
Referee shall award the match to the opponent, irrespective of
whether the sick player is able to resume play (Rule
17.). The Referee's decision with regard to court
conditions is final.
In the
case of symptoms of tiredness, alleged injuries not reasonably
evident to the Referee or pre-existing ailments, the Referee
shall not permit recovery time (except that the Referee shall
allow the player concerned the option of conceding one game to
take the 90 second interval between games and then resume
play). Included in this category are cramps, whether abdominal
pains or muscle cramps, actual or impending nausea and
breathlessness including asthmatic conditions.
3. If a
player is injured the Referee, after confirming that the injury
is genuine, shall advise the players of the requirements of the
Rules, inform the players of the category of the injury and
shall ascertain the player's intentions regarding a resumption
of play.
When a
player suffers a self-inflicted injury, i.e. an injury which
clearly does not involve the opponent as described in
Rule 16.3.1.1,
the Referee shall allow the recovery time permitted in
Rule 16.3.3.1.
Such an injury could be the result of a blow, especially to the
face or head, as a result of the player colliding with the walls
or floor, or a possible muscle tear or sprained joint causing
the player to stop suddenly.
It is the
responsibility of the injured player to be back at the court
when the Referee calls "Time", either to resume play, or to
request an extension of recovery time, if required, in the case
of an injury which is still bleeding. If the player is not
present when "Time" is called the Referee shall award the match
to the opponent.
The player
shall make the decision to resume play. The Referee's role is to
decide whether an injury exists, to apply and monitor
time-intervals and to apply the Rules when the total allocated
recovery time has elapsed
G15.
COACHING
Coaching of
players is permitted only during the interval between games.
Coaching does not include brief comments of encouragement
between rallies that clearly have no effect on the continuity of
play. The Referee shall decide whether comments are permissible
encouragement or improper coaching.
The use of
external communication aids is prohibited.
The Referee
may penalise coaching in any form during play by applying
Rule 17
to the player being coached.
G16.
PROGRESSION OF PENALTIES
The
penalties available to the Referee under Rule 17 are:
Warning
(called a Conduct Warning).
Stroke awarded to opponent (called a Conduct Stroke).
Game awarded to opponent (called a Conduct Game).
Match awarded to opponent (called a Conduct Match).
The
guidelines for applying the penalties are as follows:
When the
Referee imposes the first penalty for a particular offence, it
should be a warning, stroke, game or match depending on the
seriousness of the offence. However, any subsequent penalty
for the same type of offence for the same player should not be
less severe than the previous penalty for that offence. Thus
the Referee may award more than one warning or stroke for the
same type of offence if the Referee decides that the offence
does not warrant a more severe penalty.
When
issuing penalties the Referee shall use the following
terminology:
Conduct
warning (player or team's name) for (Offence).
Conduct
stroke (player or team's name) for (Offence), stroke to
(opponent or opposing team's name).
Conduct
game (player or team's name) for (Offence), game to (opponent
or opposing team's name).
Conduct
match (player or team's name) for (Offence), match to
(opponent or opposing team's name).
The Marker
shall repeat only that part of the Referee's decision that
affects the score.
G17.
SINGLE OFFICIAL
If it is
not possible to have two Officials for a match, a single
Official acts as Marker and Referee. The Official calls the play
and the score as Marker and answers appeals as Referee.
When there
is a single Official, the decisions which the Referee normally
makes directly - such as when the ball strikes a player or
answering appeals under Rule 12
- present no problems. However, there are limitations in the
appeals process related to the Marker’s decisions. Specifically
a Marker making an affirmative call (e.g. "Out") is unlikely, as
Referee, to reverse that decision on appeal. On the other hand,
in the event of the Marker’s failure to call (e.g. a suspected
service fault) an appeal may be worthwhile because the Referee's
response shall be either "Good" or "Uncertain". In the latter
case the Referee shall allow a let.
G18.
MARKER'S GUIDELINES
The Marker
shall call services and returns that are not good as soon as
they occur using the appropriate call, thereby stopping the
rally.
The correct
order of calls is:
1.
Anything affecting the score.
2. The score with the server's score always called first.
3. Comments on the score:
Examples are:
"Not up, hand-out, 4-3."
"Down, 8-all, set one, game ball."
"Out, 8-all, set two."
"Yes let, 3-4."
"No let, hand-out, 5-7."
"Stroke to Jones, 8-2, match ball."
"Foot fault, hand-out, love-all."
"Fault" (appeal by server, Referee uncertain). "Yes let,
8-3, game ball."
Match
introduction:
"Smith
serving, Jones receiving, best of 5 games, love-all."
End of a
game:
"9-7,
game to Smith. Smith leads one game to love."
"10-9, game to Smith. Smith leads two games to love."
"9-3, game to Jones. Smith leads two games to one."
"9-4, game to Jones, two games all."
"10-8, match to Smith, 9-7, 10-9, 3-9, 4-9, 10-8."
Start of
subsequent game:
"Smith
leads one game to love, love-all."
"Smith leads two games to one, Jones to serve, Love-all"
"Two games all, Smith to serve, love-all."
After award of Conduct penalty:
"Stroke to Smith, 7-2".
"9-7, game to Jones, two games all".
G19.
REFEREE’S GUIDELINES
Addressing
the players: Officials should use the player’s surname/family
name, rather than the given name, when addressing players. This
eliminates any appearance of familiarity that players or
spectators could interpret as favouritism.
Explanations: Following an appeal by a player, the Referee
normally gives the decision and play resumes. However, on some
occasions, it may be appropriate to explain the decision to the
players. In those cases the Referee may give a concise
explanation following the decision. It is helpful to the players
if the Referee uses the terminology of the appropriate rule when
explaining a decision. |